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By defining a good filter, the user could 'selectively not see' the clutter of regional items in the Surveyor asset selection menus saving user time when world building.
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ContentManager.exe (now called just CM) combines data base management, and secure FTPupload and download facilities and special user definable filters all in one integrated system.
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Trainz Railway Simulator 2006 (known as Trainz Railroad Simulator 2006 in the USA), or TRS2006, was an transitional release, incorporating the stable Auran JET based TRS2004 GUI modules with only some graphics improvements, but introducing the data base manager Content Manager Plus (CMP) as a new core technology. It also included PaintShed, and a bonus content CD. Trainz Railroad Simulator 2004 Deluxe was a later 4 CDROM follow on with the first two service packs pre-installed. These 'toylike' animated 3D models eventually led to My First Trainz with its simple child-friendly simulator game interface. It also was the first Rail Simulator to include Thomas & Friends from MSTNoodle and to emulate 'wooden toy train' snap together modeled content-all of which was later available in Trainz 2006 and up. There were many industries included and much of the bundled rolling stock was updated to include this new dynamic loading and unloading animated capability with a corresponding load-state dynamic driving physics change in the handling of a consist. It has an iconic status in the Trainz community as once the bugs were worked out of it, its feature improvements have been the look-see-and-feel of all the Trainz releases since regardless of how things are reskinned. Trainz Railroad Simulator 2004 was the first version of Trainz to include interactive industries and loadable rolling stock capabilities, which allowed the player to deliver various resources (such as coal, wood, and steel) and passengers to various industries and stations across the playable area. Trainz Railroad Simulator 2004 incorporated a load of technical changes and these required many bug fixes that were released as the four service packs released through 20. Trainz Railroad Simulator 2004 (known as Trainz Railway Simulator 2004 in the United Kingdom), or TRS2004, was released in September 2003. This was the first edition to include the formerly separately retailed PaintShed program and support RailDriver, as well as the first incorporating Trainz user developed freeware content as part of the release, some of which became Trainz staple content in TRS2004 et al. The Ultimate Trainz Collection, or UTC, was released on 26 November 2002 in North American as a 3-CD set including extra rolling stock, and a CD-ROM with TrainzScript-based scenarios and route map content based on Trainz 1.3 tech. Thus all USA versions are commonly known as Trainz 1.3. Trainz Retail Edition was released in June 2002 aimed at the United States and other North American markets.Service pack 3 was released in November 2002, this updated both the Community and Retail Editions to version 1.3. (Box, which included Gmax as an accessory is shown at right in lower left corner.) Two retail builds (retail versions releases) existed the English/USA version is commonly known as Trainz 1.0. Service packs 1 (April), 2 (June) and 3 (November) were each released in 2002, these progressively updated the Community Edition, Trainz 1.0 to versions 1.1, 1.2, and 1.3 successively.
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Trainz Community Edition was released in December 2001.
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The Content Manager (CM) module is a Windows program that allows management of the in-game data base files. PaintShed is a simple program for aiding and easing the process of 'reskinning' traincars, altering their livery, by recoloring and adding new heraldry to Trainz locomotives and other rolling stock. The simulators are supported by a large library freeware assets which can be downloaded from the N3V servers, referred to as Download Station (DLS).
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Screenshot of TS12 or Trainz Simulator 12 in driver mode showing an AmtrakHHP-8 at 30th Street Station Other software